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About Me - Notepad
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Hello, my name is Natasha. Welcome to my portfolio! I study computer information systems at Georgia State University, building my career in product management. I've spent my time leading a programming club, marketing early-stage products, organizing large-scale events, and turning vague ideas into launched products. Somewhere in all of that, I figured out that I love taking messy, undefined problems and turning them into something that actually works. This site is where I document all of it! email: nb.narine@gmail.com linkedin: linkedin.com/in/natasha-narine
Experience Experience Case Studies Case Studies Projects Projects Blog Blog Personal Work Personal Work Photos Photos
Case Studies
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progsu: 0-to-1 Community Build
Took a dormant 5-year-old club to 1,800+ members across four georgia campuses, anchored by hacklanta — gsu's first hackathon since 2017.
Pace: Customer Discovery Sprint
A solo customer-discovery sprint that killed the hardware and found the real product. 40 interviews, 5 segments, and a pivot from ai smart glasses to an active reading companion.
TechRise: UI/UX Redesign
The app had real utility but students weren't using it. I ran the end-to-end process: user research, problem reframing, scope prioritization, and a full redesign that drove a 6x increase in active usage.
Trace: Brand and Go-to-Market
No logo, no typeface, no way to run ads or submit to the app store. I identified the three decisions blocking launch, drove alignment across an async team, and delivered a repeatable brand system in one week.
TechRise
redesigning a student productivity app to actually get used
Timeline
4 weeks
My Role
UI/UX Designer, PM-led process
Collaborators
Francis Ganya (engineer)
Deliverables
Research synthesis, user flows, wireframes, final UI, advisor variant
snapshot
6x
increase in active usage post-redesign
25 to 156
students actively using the app
4 to 2
taps reduced in advisor booking flow

grounded in user research. every design decision traced to a finding.
01context
the app existed. the problem was adoption.
TechRise is a student-focused platform with two core jobs: help students book advisor appointments and surface relevant internship opportunities. the product had real utility on paper. but engagement was low, and the team had a hunch the interface was the reason.

i came in to diagnose whether that was true and if so, where exactly the experience was breaking down.

my role was scoped as UI/UX but the engagement required PM work from day one: diagnosing the real problem, running research, making prioritization calls, and owning scope decisions through handoff.
02problem framing
what we were actually solving for
before touching anything, i needed to separate the symptoms from the real problem. the app being "cluttered" was a description, not a problem statement.

students aren't engaging with TechRise because the cost of navigating the app exceeds the perceived value of what they'll find when they get there, especially for time-sensitive actions like booking appointments or finding internship deadlines.
this reframe mattered because it shifted the design goal. the question wasn't "how do we clean this up?" it was "how do we make the highest-value actions feel effortless and fast?"
03research
what students actually said
i ran 6 user interviews and distributed a survey to 40+ students to understand where the friction was coming from. i recruited through the TechRise user base directly. i also did a competitive teardown of advisor booking and internship tools to understand what the bar looked like.

user interviews: recurring quotes:
  • "it's hard to find advisors that have time to help me."
  • "by the time i find the posting, it's too late to apply."
  • "switching between different platforms for internship postings gets frustrating."

the interviews kept surfacing the same two pain points: advisor availability was invisible until you were already deep in the booking flow, and internship deadlines weren't visible until you opened each posting individually. those two findings shaped everything downstream.

survey data:
60%
struggle to book appointments
90%
want internships easier to access
50%
find the interface confusing
30%
want meeting reminders

competitive analysis takeaways:
  • existing advisor booking tools are functional but built for admin convenience, not student speed
  • Handshake has volume but weak filtering; students waste time before finding relevant postings
  • common theme: students value speed and clarity over feature richness. this informed a direct decision: surface advisor availability at the browse level, and move deadlines to the card level. both were zero-engineering-cost fixes via information hierarchy alone.
04synthesis & prioritization
turning findings into a focused scope
ProblemSeverityIn Scope?Rationale
Confusing navigation / IAHigh✓ YesRoot cause of most friction
Advisor availability not visibleHigh✓ YesDirectly impacts core use case
Internship deadline visibilityHigh✓ YesZero-cost fix via info hierarchy
Notification systemMediumFutureBackend dependency
Cross-platform aggregationHigh (complex)FutureOut of sprint feasibility
the call to scope out notifications and integrations was deliberate. trying to solve everything in 4 weeks would have compromised the structural redesign.
05design decisions
the choices i made and why
each decision maps directly to a finding from research. nothing in here was a taste call.

i mapped the three core user flows before touching UI: booking an advisor, finding and applying to an internship, and tracking active tasks/deadlines.

TechRise user flow maps
  • restructured navigation hierarchy: 50% of surveyed students found the interface confusing. the root cause was too many top-level items with no clear hierarchy. reduced nav items and moved highest-frequency actions to persistent nav.
  • advisor availability surfaced on browse: 60% of students struggled to book appointments. the friction was that open slots weren't visible until 4+ taps in. surfaced availability in the directory view, reducing booking to 2 taps.
  • deadline prominence on internship cards: "by the time i find the posting, it's too late to apply" was the most consistent interview quote. moved deadlines from the detail page to the card-level summary so students see them before clicking in.
  • task tracking simplified: students were getting stuck on complexity, not lack of features. categorization reduced to three buckets (to-do, in progress, done) based on what students actually described doing with tasks.
06tradeoffs
what i gave up to get here
  • simplified task states vs. power user flexibility: students who wanted granular project tracking lost some customization. i accepted this because the majority were getting stuck on complexity.
  • no onboarding flow redesign: first-run experience had friction but was a week of work alone. documented and flagged for a follow-up sprint.
  • advisor UI as a variant, not a separate product: advisor-facing screens share the same component logic with the student view; kept engineering scope tight while unlocking a future use case.
07output
what shipped and what moved
  • redesigned navigation and information architecture across student-facing screens
  • new advisor booking flow: reduced steps, availability visible upfront
  • internship board with deadline-forward card design
  • simplified task tracker with three-state categorization
  • advisor-facing UI variant for future engineering use
designs were handed off to Francis Ganya and implemented in the live TechRise app. active usage grew from ~25 students to 156 following the redesign, a 6x increase in the months after handoff.

TechRise case study screens
08reflection
what i'd do differently
  • validate the reframe earlier: i reframed the problem as "cost of navigation exceeds perceived value" based on my read of the research, but never pressure-tested that framing with the TechRise team before designing against it. if the reframe had been wrong, i would have spent 4 weeks solving the wrong problem. next time that framing gets validated before any wireframes open.
  • define the north star before touching the brief: i had no agreed success metric going in. i designed toward "feels easier" instead of something measurable like time-to-book or appointment completion rate. if i'd locked a north star with the team in week one, every scope decision would have been sharper and the outcome would have been easier to evaluate.
  • document scope decisions as written artifacts: i made deliberate calls to descope notifications and cross-platform aggregation. those decisions were right, but they lived in my head. francis had no visibility into why those weren't in the handoff. a one-page scope doc would have made the engineering relationship cleaner and protected both of us if priorities shifted.
pace
a customer-discovery sprint that killed the hardware and found the real product
Program
georgia tech create-x pre-accelerator
My Role
sole researcher
Timeline
summer 2026
Method
40 interviews (24 live, 16 async), coded by pain score and failure mode
Outcome
killed the hardware, validated the problem, defined the next test
snapshot
40
interviews across 5 segments
35/40
sourced cold
6.9
avg pain score overall
8.0
avg pain in high-stakes segments
16/40
scored 8+ on pain

focus and retention led. speed was near the bottom.
01the bet i killed
from ai smart glasses to a real problem worth keeping
pace started as ai smart glasses that highlighted words in real time, adapted to reading speed, and surfaced definitions, summaries, and translations in the lens. nine ai agents ran across three tiers: gaze tracking and ocr on the glasses, adaptive pacing and profiles on mobile, recaps and coaching in the cloud. it targeted students, professionals, and readers with dyslexia or adhd.

it demoed beautifully in a pitch. it was also a 5 to 7 year problem, not a summer one. custom optics, low-power edge inference, and a hardware supply chain each need a dedicated team. my hardware prototype budget was zero.

i separated the pain from the delivery mechanism. the reading problem was real and underserved. the glasses were me over-engineering the fix. killing the hardware did not invalidate the pain, so i kept the pain and went back to users.

original conceptdetail
productai smart glasses (killed)
mechanicreal-time in-lens highlighting
architecture9 agents, edge / mobile / cloud
timeline5 to 7 years
hardware budget$0
keptthe reading pain
02what i needed to learn
five research questions, chosen so every interview earned its place
research questionwhy it matters
where does reading actually break down for you?isolates the failure mode: focus, comprehension, speed, or motivation
what do you do when you get stuck?surfaces the workaround they already use or pay for
what have you read lately that you feel good about finishing?defines what success looks like
what have you been meaning to read but keep avoiding?uncovers the emotional layer: guilt, overwhelm
if you read twice as fast with full comprehension, what changes?tests whether the pain has downstream stakes

targeted first: high-volume, high-stakes readers. grad, pre-med, and pre-law students, early-career analysts, engineers reading technical docs, and heavy readers who fell off.
03the evidence
40 interviews, coded by failure mode and pain score
40 interviews across 5 segments. 24 live conversations (17 in person, 7 video) and 16 async (10 direct messages, 6 forum threads), run as a minimum viable experiment. the metric was simple: a 1 to 10 pain score and a coded failure mode for every interview. 35 of the 40 were sourced cold through online outreach and referrals. five were warm contacts.

failure modeinterviews
focus / distraction10
retention / memory8
motivation / avoidance8
comprehension6
speed6
other2

focus and retention led. speed, the thing the glasses were built to optimize, was near the bottom. the evidence did not just refine the product, it pointed at a different one.

segmentavg pain (1 to 10)
pre-med / law8.0
early-career analysts7.4
undergrads7.2
other6.7
leisure readers4.6

leisure readers scored low and had almost no problem. the pain lives in required, high-stakes reading, not reading in general. that cut the market to the people who actually feel it.
04what i heard
four patterns that shaped the product direction
the retention illusion. "i highlight everything, close the textbook, and it's like i never opened it." passive tools feel like progress and produce almost no recall.

the tool is the problem. "i feel like i'm faking it." ai summaries were the single most common workaround, 8 of 40, and they backfired. users called them lossy and named real costs: a failed detail quiz, a production bug at work. the behavior the product has to beat is the one already hurting them.

the pain is specific. "i can fly through a novel in a weekend, but one 40-page case opinion takes me three hours." same reader, opposite outcomes. the problem is not reading ability, it is dense, required reading.

the insight the product is built on. "i've never once missed a book club deadline. if people are waiting on me, i finish." the same person hit near 100% completion on book club reading and near 0% on required reading. the only variable was social accountability and a deadline. that is a mechanic, not a feature.
05the workaround gap
everything they use today is passive, or replaces the reading
what they usein the datawhy it falls shortthe opening
ai summaries8 of 40, #1lossy, kills detail retention, caused real failuresmake people engage with the text, not skip it
highlighting / rereadingcommonfeels productive, near-zero recallactive retrieval, not re-exposure
pre-made briefs (quimbee, chegg)students onlycover the what, miss the reasoning exams testguided reading that keeps the source logic
avoidance (video, ask a teammate)commonbreaks when there is no substitute: exams, filings, rfcslower the activation energy to start
book club deadline1 of 40works completely, only exists for leisure readingport accountability to required reading
06jobs to be done
what users actually need, ranked by evidence
priorityjobevidence
p0when i have dense required reading with real stakes, help me actually retain it so a quiz, exam, or manager does not expose mepre-med / law and analysts, pain 8 to 9
p0when i read something long and technical, help me know whether i truly understood it before it costs mestudents and professionals
p1when i keep avoiding a reading, give me the accountability that makes me start and finish itundergrads, book club hit 100% completion
07the hypothesis got sharper
same structure, 40 interviews of evidence apart
the segment narrowed, the solution changed, and the reason got specific.

initial: students, professionals, and readers with dyslexia or adhd will buy ai smart glasses that adapt to their reading in real time, because dense reading is slow, hard to focus on, and hard to retain.

now: students and early-career professionals with high-stakes required reading will adopt an active reading companion, because passive tools fail them when retention actually matters.

in detail
segmentstudents and early-career professionals with high-stakes required reading
core problemthey complete dense reading through passive tools and retain almost nothing; the failure surfaces later, with real consequences
root causeevery existing tool is passive or replaces the reading; nothing verifies comprehension mid-read; ai summaries made it worse
mechanicchunked guided pacing, a retrieval checkpoint after each section, and optional social or deadline accountability (the book club effect, built for required reading)
outcomefinish what you start, pass the detail-level test, stop feeling like you are faking it

what i am explicitly not building:
  • another summarizer. it is the tool already failing them.
  • a speed-reading gimmick. speed was the lowest-ranked failure mode.
  • anything for leisure readers. they have no pain and will not pay.
08what i still need to prove
validated problem, unvalidated business
the decision: continue testing. 16 of 40 scored 8+ on pain, so the problem is validated. willingness to pay and the winning mechanic are not, so committing to a full build now would be committing on faith.

open questions:
  • willingness to pay. no pricing signal has been tested yet.
  • which mechanic leads. retrieval checkpoints or social accountability. only a prototype can rank them.
  • the forum channel. undersampled at 6 of a 20-response target.

next experiment: a two-week prototype test pitting retrieval checkpoints against accountability, run alongside a pricing smoke test.
09what this demonstrates
  • pivot judgment. killed a beloved hardware demo on an honest feasibility read, and kept the validated pain. separated the problem from the solution instead of defending the idea.
  • user research. 40 mixed-method interviews, coded to a failure mode and pain score, with the distribution setting direction rather than a hunch.
  • prioritization. used the failure-mode data to drop speed, the glasses' core, and the segment pain scores to cut leisure readers from the market.
  • deciding what not to build. named three things out of scope, each tied to a specific piece of evidence.
  • ambiguity and honesty. moved from a dead idea to a hypothesis a team could build against, and stayed honest about what discovery had not yet proven, with a test attached to each gap.
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About Me — Notepad
Natasha
Natasha Narine
Product · Design · Tech

Hello, my name is Natasha. Welcome to my portfolio!

I study computer information systems at Georgia State University, building my career in product management. I've spent my time leading a programming club, marketing early-stage products, organizing large-scale events, and turning vague ideas into launched products. Somewhere in all of that, I figured out that I love taking messy, undefined problems and turning them into something that actually works. This site is where I document all of it!

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Experience
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Founder — progsu
Turned a dormant club into GSU's most prominent student tech org. Led Hacklanta, a student-run hackathon with 400+ attendees and $20K in sponsorships — owning the end-to-end marketing campaign from strategy to execution. Built a 0-to-1 incubation program that moved 14 student startups from idea to launch. Placed 40+ students into roles. Kept cross-functional teams aligned across every initiative.
CREATE-X Pre-Accelerator — Georgia Tech
Selected for one of the top startup programs in the country. Building a 0 to 1 product using core PM methodology: user interviews, pain point synthesis, and assumption testing before writing a line of code.
UX/UI & Creative Design Apprentice — We Create Tech
Redesigned the flow and UI of TechRise Launchpad based on direct user feedback, driving a 100-student increase in active usage. Separately owned the brand identity work for We Create Tech, running multiple iterations with the team to align visuals with the organization's mission and voice until it was right. Work was featured in the Atlanta Journal-Constitution.
Event Planning & Experiential Production Intern — The Assembly DC
Own end-to-end production for live events. Drive all sponsor and vendor outreach from identification through close. Built the internal tracking system used across all events.
Student Ambassador — Adobe
On-campus product evangelist for Adobe Creative Cloud at a 50,000+ student campus. Drove adoption through workshops and partnerships, and served as a feedback channel between student users and Adobe.
CreativX Volunteer — We Create Tech
Guided high school students through hands-on exploration of coding, digital design, and tech career pathways via We Create Tech's CreativX Lab program. Helped redesign lessons based on direct student feedback, improving fit and ensuring students could complete work within the allotted time.
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Case Studies
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Trace: Brand and Go-to-Market
No logo, no typeface, no way to run ads or submit to the app store. I identified the three decisions blocking launch, drove alignment across an async team, and delivered a repeatable brand system in one week.
TechRise: UI/UX Redesign
The app had real utility but students weren't using it. I ran the end-to-end process: user research, problem reframing, scope prioritization, and a full redesign that drove a 6x increase in active usage.
Pace: Customer Discovery Sprint
A solo customer-discovery sprint that killed the hardware and found the real product. 40 interviews, 5 segments, and a pivot from ai smart glasses to an active reading companion.
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Case Studies
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